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Lizardman

Savage and simple yet also capable of generosity and kindness, lizardmen are
suited to survival in their unique environments. They resemble upright walking
lizards with webbed hands and feet, and scales ranging from black to green in
color. Their eyes are either black, red or green. Typically inhabitants of
swamps and tropical forests, the amphibious lizardmen are considered primative
by modern standards since they usually live in stick huts or caves instead of
brick houses, and have a tribal form of government. Due to their thick scaley
hide and their muscular builds, they tend to produce many good fighters. Though
their tendancy to move slowly on land makes them a bit less dexterous than a
few of the other races, they make up for this at times with their natural
ferocity and fighting skill.

Statistics:             +1 Strength, +2 Constitution, -1 Intelligence,
                        -2 Dexterity, -2 Charisma

Class List:             Warrior, Barbarian, Cleric, Thief, Assassin, Ranger,
                        Druid

Inate Abilities:        Limited Water Breath, Advanced Water Combat

See Also:  Advanced Water Combat, Water Breath
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