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 Post subject: Some interesting ideas
PostPosted: Wed Jan 17, 2007 11:19 pm 
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I have been looking at the auto arenas, and I noticed that you cut it off at level 122, and then I was looking at the avatar list, and I realized that about 3/4 of the avatars are past 124, and after that, those levels make a huge difference as a character. It would level the playing fields if you would switch it up, and add a few for us higher level players.

Oh, I have also been thinking about our redemption of MPPs. A., have you, Nezmar in particular, ever granted a level through MPPs? Now that we have such a high level limit, the math that you have for the levels is outrageous, and nearly pointless to use on. I think that we should have a larger list for the redemption of MPPs. It's an incentive to RP, and after a while, you can cut back the handing out of MPPs, once people get into the groove.

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PostPosted: Thu Jan 18, 2007 5:12 am 
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Good idea.
*gives you thumbs up*

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PostPosted: Thu Jan 18, 2007 6:19 pm 
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I'm not sure what auto arena you are talking about that stops at level 122. Most (if not all) auto arenas have semi-random levels in an effort to prevent players from sitting at a particular level with their character in order to always be the highest level possible in an automatically created arena. We have many different "sets" of auto arenas (and will likely have more in the future) which have different level requirements among other things. Several are suitable for every player character (non-Staff member) currently made (levels 1-300ish).

Regarding MPPs for levels, we have had people turn in MPPs for levels. Even though a lot of MPPs are required at higher levels, a lot of experience is required if you don't use MPPs so I believe this will tend to balance out. Generally, I agree that MPPs should both be more readily available and have a wider variety of options for redemption. However, at the moment at least, additions to MPPs in any way, increase administrative overhead (unless it is done by code -- which is the ultimate plan). Code needs to be worked on for automatically redeeming MPPs. I do not know (yet) what, if any, other options for redemption will be offered when this happens. I agree that MPPs (as well as Tasks and bonus experience) are incentives to roleplay and we should continue to encourage their appropriate use. On some level, people have to actually WANT to roleplay, ya know? You can only offer so many "point" incentives... the real incentive needs to be to want to have fun acting out some character. MPPs used to be auto awarded, when they can be auto redeemed, maybe we'll consider going back.

Thanks for the thoughts.

Best regards,

--Nezmar


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PostPosted: Thu Jan 18, 2007 6:52 pm 
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Quote:
We have many different "sets" of auto arenas (and will likely have more in the future) which have different level requirements among other things.


Soamonte is most likely talking about the arena sets
which go something like 80-100, 100-124 and then
there's no arena for lesser lords/lord levels, instead
we get a 1-300 arena. So 125-149 have to battle with
the likes of greater lords which is a large difference
in levels.

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PostPosted: Thu Jan 18, 2007 7:30 pm 
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I've inserted a couple of new arenas here and there in the "arena sets". Hopefully this will help.

Best regards,

--Nezmar


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