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 Post subject: The Underdark
PostPosted: Wed Jan 31, 2007 11:56 am 
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Lesser Lord
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Joined: Fri Nov 24, 2006 10:02 pm
Posts: 114
Location: Texas
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I'd appreciate if several of you would recommend your ideas as to where we should start building the underdark from. It's been edited in small side areas, but hows about a few of ya step up, rise past recognition and get started on a new ambition.
It be fantastic do you think no, to have a world below the one above, course, you think you've already got it. ;)
C'mon I know you all got some igenuity, waiting for your ideas and progress.
-Moldy Stale Gooey Oatmeal.

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PostPosted: Wed Jan 31, 2007 9:16 pm 
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Hero
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Joined: Sun Aug 28, 2005 3:45 am
Posts: 71
Location: Down under
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Well i'll give some starting points you may already be aware off.
- underdark is the underworld to the surface one.
- made up of dark caverns and mazes
- inhabited by evil creatures and races (drow, deep gnome, demons)
- all are pretty much hostile to surface inhabitants
- there might be some magma lit places

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 Post subject:
PostPosted: Wed Jan 31, 2007 9:34 pm 
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Implementor
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Posts: 92
Location: State of Insanity
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These are a good start but did anyone read where it said to post FULL Room/NPC/Item descriptions? *I* can build an underground area myself with my own wording, but that's not the point to this folder... Take a shot at writing up a description or two. I know you all can do it! :D

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 Post subject:
PostPosted: Sun Feb 18, 2007 2:33 pm 

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A Well of Wretched Wishes
A dark blue grass swarms up in the immediate area causing an overgrowth several feet high, bioluminescent shrubbery scattered throughout here and there. There lies underneath this rocky imprisoning world a glittering black well filled with a swirling murky water. The well itself rises only a mere two feet of the ground offering hospitable leverage for the smaller beings and creatures around these parts. There are many dark niches amongst the cavern walls, too many crevices where there lies no visibility. Water echoes faintly through the thick enchanted stone walls jagged and gnarly garnished with protruding edges.

Wells l description
Of dimensions no larger than five feet by twelve, this low raised fountain is made of a glittering stone so immensely deep and dark that even it appears to be an unreal edifice this far below the surface of the earth. At a closer inspection there are many detailed symbols etched into the stone imprinted faintly below the surface. The water very murky swirls in a constant whirlpool in a counter-clockwise direction.

Drink fountain, make it something awful.

A deep gnome vagabond is here

A pasty white little chap, this agile looking deep gnome is concealed by long locks of glowing silver braids. Averaging no taller than just a couple of feet his posture proves him a proud and powerful advisory figure in the Underdark. Miniature appendages, his feet and hands would never in the least bit appear to be capable of lethal measures.

Deep gnome assassin (Agro Evil) (Good) (Level 60) tracks and backstabs after being attacked.


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 Post subject:
PostPosted: Sun Feb 18, 2007 2:39 pm 

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A Well of Wretched Wishes
A dark blue grass swarms up in the immediate area causing an overgrowth several feet high, bioluminescent shrubbery scattered throughout here and there. There lies underneath this rocky imprisoning world a glittering black well filled with a swirling murky water. The well itself rises only a mere two feet of the ground offering hospitable leverage for the smaller beings and creatures around these parts. There are many dark niches amongst the cavern walls, too many crevices where there lies no visibility. Water echoes faintly through the thick enchanted stone walls jagged and gnarly garnished with protruding edges.

Wells l description
Of dimensions no larger than five feet by twelve, this low raised fountain is made of a glittering stone so immensely deep and dark that even it appears to be an unreal edifice this far below the surface of the earth. At a closer inspection there are many detailed symbols etched into the stone imprinted faintly below the surface. The water very murky swirls in a constant whirlpool in a counter-clockwise direction.

Drink fountain, make it something awful.

A deep gnome vagabond is here

A pasty white little chap, this agile looking deep gnome is concealed by long locks of glowing silver braids. Averaging no taller than just a couple of feet his posture proves him a proud and powerful advisory figure in the Underdark. Miniature appendages, his feet and hands would never in the least bit appear to be capable of lethal measures.

Deep gnome assassin (Agro Evil) (Good) (Level 60) tracks and backstabs after being attacked.


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 Post subject: Re: The Underdark
PostPosted: Mon Jul 30, 2012 11:21 pm 
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Lesser Lord
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THOSE wanting to help build. Let's finish an idea I had years ago. :) Please

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 Post subject: Re: The Underdark
PostPosted: Tue Jul 31, 2012 2:12 pm 
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Mortal
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Joined: Thu Oct 06, 2011 8:55 pm
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Here is a shot at a gateway to the tunnels,

The Gate of Twisted Harmony
The gateway standing before you is in almost a completly ruined state. The gate barely hangs onto its old busted adamantium hinges. Surrounding the entrance way that is left, are two huge and fragile pillers made of onyx and marble. Covering these once bueatiful pillers are dead and new growing vines covered in a black muck. Sitting just under the cover of the muck behind the right piller is a busted wooden manhole. Above the gate is a small curved arch made of stone with the engraving, "Harmony does not come from peace, but it comes from the Unspeakable."
[ Exits: south]
A silent creature of massive size covered in thick white fur is patrolling the gateway.
(3*)black muck covered drelphins.

*Hidden exit is the manhole, exit name hole.

Hidden exit would be for good aligned players and the originnal lvl of the silent creature would depend on total lvl of the zone and same with the drelphines.
If you like this Nintrin, I will work up descriptions for the drelphins and Taaqyucy, The Unspeakable Howler of the Gateway, which is the silent creatue.
Plus I can add on to this a lot for I have 146 rooms already made for any area because they could be tweaked in any manor.


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