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 Post subject: Redeeming MPPs List
PostPosted: Sun Jan 13, 2008 12:55 pm 
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Joined: Sat Jan 05, 2008 3:25 pm
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Ok, with the push for more RP, which I think will help DL, there should be more added to the redeeming list then what there is. So that people that rp, and might get more to rp cause of whats on it, can see what could be obtained and for how much. One thought on this would be the racials that we can pick when we start the chr. Since we play the race they could develope more of the racial abilities that are in the race. Like say a giant, after the times of fighting, that giant's skin gets more resistant to hits (tough hide is a racial for them). This is just a thought but people would be able to see what they can get. So in short we need a more extensive list than what is given now. Please feel free to add more to this. I for one just want to see this place grow and be top listed on the top mud sight! Oh and after this GO VOTE!


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PostPosted: Sun Jan 13, 2008 1:13 pm 
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Implementor
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Joined: Mon Aug 29, 2005 7:50 pm
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Location: Florida
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I agree there should probably be some more choices. The reason there are not is because currently all MPP redeeming is done manually by staff. I really need to work on some MPP auto-redeeming code, which I'm willing to do, but as Wizbane points out, we need to know what you want to be able to turn in MPPs for... Obviously, some things (restrings come to mind for the most part) would still need to be reviewed by a person.

I intend to put in a place where a new account can reference who told them about the game, and if it is an existing player they get 10 MPPs when the new account gets to a least level 10 and RP approved. Any thoughts on this?

Thanks & best regards,

--Nezmar


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 Post subject: good idea
PostPosted: Sun Jan 13, 2008 2:09 pm 
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Greater Lord

Joined: Wed Oct 19, 2005 2:28 am
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Location: Tennessee
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I like those thoughts. I'm all for the 10mpps for someone who gets a reference. Hook me up with 20. I showed Aerin and Maranwe. Woot!

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Gydin Valen, free heals, sancs, and spells since 2001.


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 Post subject: gideonhalo
PostPosted: Sun Jan 13, 2008 3:13 pm 
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Hero
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Joined: Tue Dec 27, 2005 5:06 pm
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Location: Colorado
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gydin you mpp hog!

True you did show me the glory that is DL, but Nezmar said NEW accounts. So, busted! Four years too late me homey.

Would love to see a new set of MPP wishlists. What about being able to apply for something special that isn't in the list but would be a one time dealy. Granted that involves MORE staff involvement but not LESS. However, customized rewarding sounds fun to me.

*I volunteer to poor through some requests- see my builder for more info. lol, no seriously if you need help drop me a line or a mudmail or whatever*

Wow that ended up being much shorter and meaningless than I thought it would be, if you have read to this I congratulate you on some time wasting I suppose. Maybe there was a nugget of goodness in there somewhere. Peace out!

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"If i can capture truth in its simplest form, beauty will follow like a sledgehammer." Henry David Thoreau
"Fallacies do not cease to be fallacies because they become fashions." G.K. Chesterton


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 Post subject:
PostPosted: Sun Jan 13, 2008 7:33 pm 
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Quest Master
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Location: Minnesnowta
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I agree that racials would be a pretty neat thing to be able to spend MPPs on. I think it would be feasible to have it so that to acquire another racial trait you'd need to spend an amount of MPPs equal to the amount of racial points needed at creation.

For instance, if you were a Drow Elf, and you wanted to acquire the racial trait "Advanced Assassinate" you would need to spend 25 MPPs. If you were a Turien Human and you wanted to acquire the "+1/+1 daggers" racial trait, you would need to spend 10 MPPs.

I believe this would be a nice addition to the game, and allow further customization for players to make their characters the way they want them.

I also think that being able to spend MPPs to heighten skills/spells/proficiencies you already get would be another great addition, as it seemed to generate a lot of excitement in the ranks when we were able to do it some years ago. I also think that the exchange rate that was available before would be suitable now.

For instance, if the highest you could get a skill... We'll say "Dual Wield" is Well Experienced... You spend X amount of MMPs and it brings it up to the next tier.

Well, that's about all I have at the moment. Questions, comments, additions?

Warmest regards,
Jorlain

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We can MUD if you want to, we can leave your friends behind. Because your friends don't MUD, and if they don't MUD, well, they're no friends of mine.


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 Post subject: Mpp retreval
PostPosted: Sun Jan 20, 2008 9:55 am 
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Joined: Wed Feb 01, 2006 11:06 pm
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Location: Quakertown, PA
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Great idea I think this could rejuvenate the rp in dl. With the help of staff members and macros alike. I for one would be more inclined to get my characters rp approved. Great ideas think of more.
Much love and respect

Yogger

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 Post subject: heck yeah
PostPosted: Sun Jan 20, 2008 10:41 am 
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Greater Lord

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I love it. I think dl will make a big turn towards rp after this item purge and with gaining more mpp for things, this would be something great to spend mpp on if you're not spending it on con.

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Gydin Valen, free heals, sancs, and spells since 2001.


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