One can either find or purchase a flask. You can then go to the alchemist who mixes potions and pay for him to fill your flask for you with specific potions. One can then sip the flask and it offers whatever property they had the flask filled with. Maybe set the flasks at a 5 sip maximum and you have to pay for each unit filling the flask. Say you buy full heal, now, that would be considerably higher priced than a laying of hands potion property would. Even a sanc. You can check the flask at the shop to see how full it is, what potion it contains, and be offered to fill it. One cannot fill the flask with multiple properties until it is empty.
Maybe even potions you can sip from. Say it's filled with a full heal, but you don't want a full heal, you'd rather keep it for multiple heals. Say if you quaff it, it full heals you, but if you sip it, it maybe heals 100 hp each sip up to 800 hp. Once you sip from it, you cannot quaff it. You have to keep siping until empty. Now, true, Kyo with 2k hp would benefit more from it by quaffing it all down and getting the full heal, but a lower character with less hp would benefit more from the multiple sips.
Items rechargeable in shops: You find an item that appears unrechargeable. I forget the exact wording when that happens. Go to the appropriate shop, and pay for them to recharge it for you. Even items that are constantly rechargeable, you can pay whichever shop to recharge it for you. The npc could even tell you the item does not appear ready to be recharged yet and doesn't take your gold yet. You could ask the npc to inpect an item for you and he'll tell you if he can recharge it or not and if it can take a charge yet. If he cannot recharge it, he won't tell you what it's charged with but suggest you try at a different shop. Hrm, further idea, you can walk around asking npcs who can recharge what it's charged with and once you find the right shop, he'll tell you; be it a cleric or a mage.
_________________ Gydin Valen, free heals, sancs, and spells since 2001.
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