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 Post subject: Random RP Idea's:
PostPosted: Wed Dec 02, 2009 4:54 am 
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Hero
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While doing some tasks in rp and coming across certain people (mobs) I wanted to stab up. An idea popped into my head.

Would it be possible and easy enough to make task for classes? Like for example, an assassin could be hired to kill a certain mob in the game (based on both mob and character lvls). It would randomly select a mob in my lvl range or higher for me to take out. Perhaps more than just Gryjal, Gerrard, and the jeweler in Turien as task masters also. Some in Dallenport (the banker), in rocksport (a few choices), city of sands, etc,etc.

This way when I travel in rp I have a reason to go into towns.

And for other classes, like a security guard task. Have them protect a random mob from another random mob who's been dropped into the zone to attack the mob.

Just an idea..

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 Post subject: Re: Random RP Idea's:
PostPosted: Fri Dec 04, 2009 1:43 am 
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Hero
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While I was dumping gold around without a care (because i'm rich like that). A thought blazed through my mind (because thats how fast my thoughts are, blazing fast.)

How's about:
Giving random or all blacksmiths in towns the skill to allow a restring? To me restring items are just another awesome way to get more into a character and to show people who that character really is. Not by class, which items mostly do now.. but by religion, mood, align, etc. Kind of like a task, you would (in rp of course) approach the blacksmith and type the command to ask for a restring. Even limit the number of restrings you can do at once. A certain time limit until the item is done, then you may ask for anther. Or even limit what type of equip certain blacksmiths can do. One in a town does this, another halfway around the world another does this slot instead of the other, etc. Giving more reason to explore towns in rp aswell. Thus having to hand over heaps of gold in order to have this done.

Just a thought, not asking for this to be approved and placed into the game right now. Just an idea for rping in DL.

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