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 Post subject: New tasks?
PostPosted: Tue Jan 30, 2007 4:16 am 
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Builder
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Joined: Wed Jan 17, 2007 11:07 pm
Posts: 112
Location: Toronto, Canada
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Been role playing a bunch lately and having a blast :) definitely inspired to role play a bunch more because of a GREAT roleplay session with a game master recently. The tasks seem to be the only thing keeping me going though... and there's so few left, I'm really trying to spread them out, I think I only have one left. I'm doing tasks sparingly so i can really stretch them out.

Although none of it really compares to a nice roleplay with a game master. While I'd love to see more tasks put in, roleplays with gamemasters are the best! Or even maybe repeatable tasks with no rewards? I wouldn't mind doing some of the funner tasks again while I'm just roleplaying, it's more interesting than sitting at the fountain thinking philosophical thoughts to myself.

Hoping you might be able to put in new tasks for people sitting at 99 and just wanting to have some fun roleplaying :) Also hoping you might consider repeatable tasks with no rewards. Best would be to see some more game master action though!

I'd be REALLY happy to see some quests put in the game without rewards as well! I've gotta say... the only quest I've been on was for a level, and most of the players didn't even seem enthusiastic about the roleplaying aspect of it, moreso just sitting and watching, helping where needed, and getting their level.

It's really sad to see quests only running every 4 months or so :( or longer. I'd be happy to see weekly or monthly quests with no rewards at all than just level quests very few times a year. Lack of rewards would also hopefully attract people that are there that really want to roleplay opposed to the few that sit along for a free ride and a level. Maybe if quests were more often more people would participate and learn to roleplay better :) Practice makes perfect.

While quests are time consuming and take a lot of effort to plan, perhaps its because of the large rewards in place. Maybe simpler quests could be created that are shorter in length, and have much less risk that run more often with smaller prices.

With the number of quests that I've seen running since I started playing, i wouldn't even be against repeating quests! Hopefully this isn't the road taken though :)


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 Post subject:
PostPosted: Tue Jan 30, 2007 3:04 pm 
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Implementor
Implementor

Joined: Sat Aug 20, 2005 12:34 am
Posts: 92
Location: State of Insanity
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Perhaps some builders would like to take on the job of building more tasks. I'm all good with that. All they need to do is send me mudmail.

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Regards,
Myrrima ~ Distant Lands Administration
Now go vote!!
--Life is too short to be uptight. Either find your sense of humor and enjoy it
or get over it and go away.


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 Post subject:
PostPosted: Tue Jan 30, 2007 6:55 pm 
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Implementor
Implementor

Joined: Mon Aug 29, 2005 7:50 pm
Posts: 302
Location: Florida
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Just like quests, we have a task editor. Tasks are intended to be much more numerous than they are today. All the tasks currently in the game were created by 1 person. What we really need is more reliable Staff (like we currently have -- just more!) willing to create such things for people. I have noticed a pickup on the building server lately and as I said in the post about quests ... I do have some more things in the works to help automate some of this so less Staff interaction is required.


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